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➤ STEEL HUNTERS: Destroyed Furnace Pipe
My Role:
Created a unique destroyed pipe using the 2UV shader workflow
Modeled attached side-structure from modular kitbash set
Added surrounding elements created by props team
Shader Reference:
2UV Shader Breakdown
Contributors:
Concept Art – Igor Mariev
Module Production Design – Aleksandr Kazachenko
Vegetation – Stepan Parakhin
Art Direction – Anton Oparin / Anton Zheludev
Materials – Oleg Groshev / Aleksey Kirsanov
Assets – Environment Art Team
Tools:
Autodesk Maya, Adobe Substance 3D Painter, Unreal Engine 5